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Getting Ready for Wednesday Night Gaming August 31, 2016

Posted by jkahane in food hut, personal, polaris rpg, rpg hut.
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Getting ready for an evening of roleplaying game fun with the Wednesday night gaming group.


Pizza is currently being eaten, as we discuss various elements of the game that we will be working with tonight. The players are going to be creating their characters for the Polaris RPG this evening, and everyone is pretty much hyped about this and looking forward to it. But… pizza first.

Have a good night, folks.


A Polaris RPG Kind of Rest of Day August 31, 2016

Posted by jkahane in polaris rpg, rpg hut.
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Home from work.

A relatively easy Wednesday, but given how long I’ve already been up and having put in a full day’s work, I’m…tired.

That said, going to spend most of the afternoon doing some work on some Polaris RPG gaming stuff (scenario and sample character(s), and am doing character generation for the game with the Wednesday night gaming group this evening.

So it’s basically a Polaris RPG kind of day…again! Yay! 🙂

RPGaDay in August – August 31st: Best Gaming Advice Given August 31, 2016

Posted by jkahane in gaming hut, personal, rpg hut.
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And so we come to the last day of RPGaDay in August, this year hosted by BrigadeCon.


Day 31 – Best advice you were ever given for your game of choice?

While I can’t say that’s been for my game of choice, there are two pieces of advice that I’ve had over the years that have stayed with me, one given to me by a friend and the other that I read somewhere.

So I’ll start with the latter. I can’t recall where I heard it or whether I read it somewhere, but it was Gary Gygax who said, “Being a true DM requires cleverness & imagination which no set of rules books can bestow.” This is so true. Regardless of what game one is running, the rulebook and the material contained therein is only part of the gaming experience. Imagination, creativity, and cleverness are more important than any game set of rules, and the Father of Roleplaying Games knew this.

And then there’s David Fisher (“Fish”, as I knew him), who introduced me to roleplaying games back in 1975 or so. He’s one of my most Influential Gamers, and he had a great piece of advice for me when I started to GM games: It’s Just a Game. By this he meant that as a GM, the whole point is to make sure that you and the players have fun. When it stops being fun, perhaps it’s time to stop gaming.

And that’s the thing, isn’t it? I’ve been gaming now for 40-plus years, and while more often than not I’ve been behind the GM Screen rather than facing it, I’m still having fun, and still enjoying gaming. Sure, there have been times when I’ve taken a break for a couple of months, but I keep coming back to it because I’m still enjoying the gaming.

But it’s also done something else for me. I’m 61 years old now. Roleplaying games have made me social, have kept my mind sharper than it might have been, and have somewhat slaked my thirst for knowledge (something that I actively pursue during researching various subjects for rpgs that I’ve run over the years). So gaming has certainly been a good, rewarding experience for me.

And that’s the end of RPGaDay in August for 2016. 🙂

A Long Wednesday August 31, 2016

Posted by jkahane in health hut, life, personal, work.
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It’s Wednesday morning, the middle of the week.

It promises to be a very long day.

I was up this morning an hour before the alarm clock went off, and couldn’t get back to sleep. Too many things on my mind, I guess, and the pain in my left ankle wasn’t helping anything.

Work this morning is somewhat busier than it’s been most of the week so far, but nothing that I can’t handle. I’m in a lull break right now, so I’m taking care of other stuff, but it’s still humming along here at the office. Combined with my fatigue, I’ve got a bit of a headache now, too.

Gods, but I’m tired – and it’s going to be a long day.

RPGaDay in August – August 30th: Unlimited Budget Game Room August 30, 2016

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We continue on with RPGaDay in August, this year hosted by BrigadeCon.


Day 30 – Describe the ideal game room if the budget were unlimited.

I had considered not answering this one, and going with one of the Alternate questions, but on reflection… I don’t think I have an ideal game room, to be honest, as the game room or place that you play isn’t important (though for some it can be a consideration). I think it would be more important to spend some of that money to fly all my far flung gaming friends in to play (and GM!) with me.

That would be my “ideal” gaming room, methinks.

Tuesday Morning Thoughts August 30, 2016

Posted by jkahane in ottawa, polaris rpg, work.
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It’s a bright, relatively cool Tuesday morning here in Ottawa, though it is going to heat up during the day.

Work is relatively quiet, and I find myself contemplating my navel. Which gives me a chance to consider and think about other stuff this morning.

One of the things I want to get done at the moment is the in-depth example of character generation for the Polaris RPG, that is taking me more time than I expected in terms of typing it all up for a blog entry. I can’t do that here at work, but…

Speaking of work, Donna just unloaded a pile of translation print-outs on my desk. So I guess it’s back to it.

RPGaDay in August – August 29th: If I Could Game Anywhere on Earth… August 29, 2016

Posted by jkahane in gaming hut, rpg hut.
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We continue on with RPGaDay in August, this year hosted by BrigadeCon.


Day 29 – You can game anywhere on Earth, where would you choose?

Hmm… Not the most unique question I’ve seen, but…

Gaming anywhere on Earth, I guess if I had my choice, it would be at home. Comfortable. Easy access to the game materials. That sort of thing.

But given another choice, it would have to be at the gaming company offices of the folks whose games I like. So for running Polaris RPG, I’d want to game at the Black Book Editions offices in Lyons, France. And so forth.

That said, the place I’d really like to game on Earth isn’t a where, it’s a *when*. Some time during the early Triassic, or perhaps just before the start of the Jurassic, would be a good spot to game for soooooooooo many reasons.

That’s it for today’s question. 🙂

Sunday Afternoon Game Report – Polaris RPG Character Creation August 29, 2016

Posted by jkahane in personal, polaris rpg, roleplaying games, Uncategorized.
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Yesterday afternoon, the Sunday gaming group (two players counts as a group?) met up and created their player characters for the Polaris RPG. I think that both players were somewhat intimidated by the process, but were looking forward to it as well.


After SteveR and Tammy arrived just before 1:00 pm, we sat and chatted for a few minutes, and caught up on the week. Then we got down to character generation for Polaris RPG. I started off by talking to the players about the game world, gave them an overview of everywhere and some of the important elements of the game, and explained to them the basic game mechanics. After answering some questions the players had (almost none, to be honest), we got down to the character generation process. This initial step of character creation took a little over an hour, and was time well spent.

I went through an overview of the process of character creation, and the players were a bit intimidated, but said that it didn’t sound too bad. SteveR was a bit nervous about the math involved (though it really isn’t all that confusing or convoluted), and the players seemed to have a good time of it. Since the characters aren’t complete yet, all I can say is that there’s a typical mix for the two players for the game.

SteveR – SteveR had a good idea of what he wanted to play, and settled on a Scholar from the Mediterranean Union, who specialises in history. I’m not sure what else he’s got for the character, as he doesn’t talk at all when creating a character, and this was pretty much his normal style.

Tammy – Tammy debated several options in terms of the character, and decided to create a Smuggler from the Coral Republic. She seems to have an interesting perspective for the character, but I’m not sure where it’s leading her.

The players worked on their characters for a good 4-3/4 hours, but aren’t finished putting their Professional Skills and other aspects together yet, so there’s work yet to do next week, and I figure it may take another session to wrap up their character creation.

Overall, a decent session of character creation, but I’m not sure yet what I’ve got in these two player characters, so that’ll have to wait until next week.

If anyone has any questions about the character creation process for the Polaris RPG, please don’t hesitate to ask. 🙂

Monday Morning Thought August 29, 2016

Posted by jkahane in life, personal, work.
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Monday morning.

Start of a new week. Work as usual.


RPGaDay in August – August 28th: Most Surprising Thing Not Seen or Read August 28, 2016

Posted by jkahane in gaming hut, personal, reading hut, rpg hut.
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We continue on with RPGaDay in August, this year hosted by BrigadeCon.


Day 28 – Thing you’d be most surprised a friend had not seen or read?

This question is not an easy one for me to answer, but I’m going to as I don’t want to use any of the Alternate answers at the moment.

That said, when I reflect about this one, I would be surprised if my (gamer) friends had not read J.R.R. Tolkien’s The Lord of the Rings. The weird thing is that two of the gamers from my three rpg groups have *not* read the book, though one admitted that she started to read it, but gave up after the first chapter. Weirder yet, the same player loved the movie trilogy. Go figure.