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RPGaDay in August – August 21st: Which Dice Mechanic Appeals to You? August 21, 2018

Posted by jkahane in capharnaum rpg, coriolis rpg, gaming hut, john carter of mars rpg, personal, rpg hut, torg eternity rpg.
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We continue on with #RPGaDay in August.

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#RPGaDay

Day 21 – Which dice mechanic appeals to you?

There are two dice mechanics that appeal to me these days. I rather like d6 dice pool systems to be honest, as they’re easy to deal with and require just some basic math (which keeps the mind sharp). The two systems I’m think of at the moment are the ones found in the Coriolis – The Third Horizon RPG and the Capharnaum – The Tales of the Dragon-Marked RPG. What’s neat about both of these games is the tweaks and sub-systems that are added on to the basic d6 mechanic as both optional and non-optional rules.

The second mechanic set that I really like is the d20 and 2d20 mechanics for the Torg Eternity and John Carter of Mars – The Roleplaying Game systems, respectively. Both of the systems use a very basic mechanic using the 20-sided die, but again add sub-systems that really make the two games shine.

That’s my answer for today.

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RPGaDay in August – August 17th: The Best Compliment You’ve Had While Gaming August 17, 2018

Posted by jkahane in coriolis rpg, gaming hut, personal, rpg hut.
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We continue on with #RPGaDay in August.

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#RPGaDay

Day 17 – Describe the best compliment you’ve had while gaming.

While (some) of my players over the years have praised the game I’ve run that session or have said how much they enjoyed themselves, the best compliment I got was for a session of the Coriolis – The Third Horizon RPG about two years (iirc) ago. We wrapped up the session for the night, and I told them what time it was, and the player said, “By the Icons, but I’ve lost track of time. I got totally immersed in the jungles of Kua for the last four hours!” Best compliment I’ve ever had. 🙂

RPGaDay in August – August 15th: A Tricky RPG Experience You Enjoyed August 15, 2018

Posted by jkahane in coriolis rpg, gaming hut, personal, rpg hut.
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We continue on with #RPGaDay in August.

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#RPGaDay

Day 15 – Describe a tricky RPG experience that you enjoyed.

Another one that’s no so easy…

If there is one of these that I’ve enjoyed the last few years, it had to be running a session of the Coriolis – The Third Horizon RPG. Specifically running “The Dying Ship” scenario for the game that has some interesting challenges to it. And no, I’m not going to get specific here, because I don’t want to spoil the adventure for anyone running or playing it!

In the past, I’d say the trickiest experience I had was running a session of the Universe SF RPG from the folks at the now defunct SPI gaming company. The player characters had a ship called the Lucky Lucy and were fleeing an enemy vessel through an asteroid belt. It was tricky for me because the players insisted I do all the math for the vectors and the like for them, and I was also doing the math for the enemy vessel as well!

I loved every minute of both experiences, but oy vey! what a headache I had after that week’s session was done! 🙂

Getting Ready for Wednesday Night Gaming November 1, 2017

Posted by jkahane in coriolis rpg, food hut, gaming hut, health hut, personal, rpg hut.
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Getting ready for an evening of gaming with the Wednesday night gaming group.

It has been some time since the Wednesday night gamers have played an rpg game session, so I’m rather pleased that the players will be playing a game this evening. With any luck at all, I’ll be trying to wrap up the Coriolis – The Third Horizon game scenario that the players are currently involved with.

Still not feeling overly healthy myself, and the cough is very much present, but the players want to play (despite my illness) so how could I say no?

In any event, I need to grab some supper from upstairs and get to it.

Have a good evening, folks.

Wednesday Night Gaming Cancelled October 18, 2017

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Spoke to the Wednesday night gamers earlier, and sad news.

Gaming for this evening has been cancelled. Two of my four players are (still) down with illness (possibly the flu, but maybe just a bad cold). The two other players decided that they didn’t want to play without the missing players. That said, their GM still isn’t feeling all that good at the moment, either.

I was looking forward to gaming this evening with the Wednesday night crew, as I was thinking we might bring the Coriolis – The Third Horizon game to a conclusion for now, but I guess such is not to be once more.

Getting Ready for Wednesday Night Gaming September 27, 2017

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It has been somewhat of a difficult day for me. My feet are hurting pretty badly, and my shoulder has been so bad that I’ve tried to use some Voltaren gel on it to ease the pain somewhat. Doesn’t seem to be helping, but that’s the story of my life.

As mentioned earlier today, the Wednesday gaming group is playing this evening, and I couldn’t be more happier. They’ll be continuing on with their game of Coriolis – The Third Horizon this evening, and I’m looking forward to running that this evening.

For now, supper awaits.

Have a good evening, folks. 🙂

Gaming Is On! September 27, 2017

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Heard from Donna this morning.

(It was nice chatting with her, as we’ve not spoken for a while now, though I did see her when we board gamed right after I got back from GenCon Indy.)

The good news is that the Wednesday night players are looking forward to gaming this evening. We’ll be continuing on with the Coriolis – The Third Horizon game that the players and their characters were involved in, and they want to finish up the scenario before turning to a fantasy system for a bit.

Looking forward to this evening.

Getting Ready for Sunday Afternoon Gaming September 24, 2017

Posted by jkahane in character creation, coriolis rpg, food hut, gaming hut, personal, rpg hut, the dark eye rpg.
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Getting ready for an afternoon of gaming with the Sunday gaming group.

Now that SteveR and Tammy have wrapped up the scenario for Coriolis – The Third Horizon that they were playing in, it’s time to get in some fantasy roleplaying (as I’ve not run some fantasy for a while now). The Sunday players will be starting in on The Dark Eye RPG this afternoon, and will obviously begin with the character creation process. I’m quite looking forward to this, to be honest! 🙂

In the meantime, I need to hobble upstairs and get some lunch made.

Have a good afternoon, folks.

Getting Ready for Sunday Afternoon Gaming September 17, 2017

Posted by jkahane in coriolis rpg, food hut, gaming hut, health hut, personal, roleplaying games, rpg hut, the dark eye rpg.
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Getting ready for an afternoon of gaming with the Sunday gaming group.

My feet are bothering me pretty badly, a lot of pain in the left foot where the blisters haven’t broken (but I feel like I’m walking on a small pocket of fluid or whatever), and my left shoulder is bothering me a lot. Here’s hoping the gaming will distract me from the pain that’s going on and focus on something else (i.e., the gaming).

The Sunday gamers and I will be wrapping up the Coriolis – The Third Horizon RPG scenario that they’re doing for the moment, and if time permits we’re going to start in on stuff for the The Dark Eye campaign that I’m planning to run, though probably won’t get to character creation until next weekend.

Meanwhile, it’s time to head into the shower, and then hobble upstairs to make some lunch.

Have a good afternoon, folks.

Friday Night Game Report – Coriolis – The Third Horizon RPG Session 10 September 16, 2017

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Last night, the Friday night gaming group continued playing in the Coriolis – The Third Horizon campaign that they’ve got going on. You can read about the previous game session by following the link. This post is extremely long, so I’ve put it behind a cut for those who don’t want to read about my roleplaying game campaigns.

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CHARACTERS

Naima Saab (KathyB) – Trailblazer (Scout)
Hafisa darRouash (Angela) – Pilot (Freighter Pilot)
Zouma Abid-Arif (Ellie) – Stowaway/Ship Worker (Engineer)
Moustafa Harouz (DavidM) – Negotiator (Peddler)
Tafik Sharoun (Mark) – Scientist (Archaeologist)

First Triad, Dancer Segment, Day 13, CC 58

Blake Harold starts to draw his weapon, but Moustafa Harouz advises him not to do so; there are too many of the intruders around. One of the interlopers, a tall man with dark hair, five o’clock shadow, and a beard, wearing desert robes and a flak jacket and armed with several lethal looking weapons (one of which Naima Saab recognises as a Sarbinder rifle, a weapon unique to the Menau planets of the third binary star of the system), steps forward, and introduces himself. Afir Mibraanh says that he and his associates are rebels from the Menau system. Moustafa asks what their purpose is there, but Afir counters with the same question of the player characters. Tafik Sharoun tells them he is a friend of Professor Darfal ibn Salumar, and he’s come to Mira to find out what happened to the Professor. Afir says that’s not all they’re after, as he knows that Tafik and the others have been in contact with the “Miran officials”, among others. Moustafa attempts to defuse the situation, and eventually Afir and his rebels calm down – and part of the truth comes out.

It seems that Professor ibn Salumar got some of his information about this dig site from records that were obtained through questionable channels about a ruin found on Menau several years back. ibn Salumar convinced some of the Menau rebels that something important to their cause was to be found at a set of ruins on Mira, ruins that not too many people may have been aware of. With backing from the Colonial Agency, Professor ibn Salumar was able to establish an archaeological site on Mira, but also brought along several dozen of the Menau rebels as per his agreement with them. The attack by the rebels against the Professor and his team was by someone else, someone who could benefit from whatever it was the Professor had found that would also make the rebels look bad. Afir says he doesn’t know what it was that Professor ibn Salumar found, but obviously someone who wanted it very badly led to the attack. Afir confirms Sumala Fadros’s belief that the Professor fled into the ruins themselves, below ground, though he knows that his lieutenant (and wife) Kamala accompanied him along with three others. Afir agrees to lead the characters down into the ruins to see if they can find the Professor and Kamala, but he says he will leave several of his people to protect the surface area.

The player characters gather their belongings they intend to take down into the ruins with them, but Hafisa darRouash says that she doesn’t trust Afir and his people. Zouma Abid-Arif tells her that she’s got a good feeling about the rebel leader; when Hafisa asks her why, she states that he reminds her of herself. A couple of hours later, the player characters prepare to follow Afir and and two of his other people, Halma and Martuf, to the ruins. Halma takes a shine to Naima, much to the scout’s amusement, and the group starts into the ruins. Afir warns them that there are several predators and vermin that make their homes in the ruins, so the group will have to be cautious. As they make their way to the edge of the surface ruins, the player characters (with the exception of Tafik) marvel at the odd shapes and patterns that the Portal Builder ruins seem to take as their form. Afir leads them into the wind-swept ruins, and Afir tells them that there is only one place the Professor may have made for. When Tafik asks him where that is, the rebel says, “You’ll see…”.

As Afir leads the characters and his fellow rebels through the ruins, they are attacked by a horde of ruins bats, but easily drive them off. Afir has everyone check for wounds or scratches, as the bite of the bats can be toxic and lethal, but the group comes through unscathed. He leads them over to one of the sets of stairs leading down that the team had excavated, and tells them that Professor ibn Salumar must have taken the shelter in the artifact cave. Tafik looks at the others, but both Zouma and Naima are able to see a glint of something (perhaps greed?) in his eyes. The group descends some 30 metres below the surface, and find themselves in a cavern with piles of rock and other debris around them. It is also much cooler than above, and is lit by a faint glow. Afir leads the characters towards one of the many openings out of the cavern, Halma scouting ahead a bit, and at her “okay” signal, leads them into a chamber that makes Tafik gasp. The room appears to have some sort of moebius strip-like central “console” (if it can be called that) and what appear to be symbols all over the walls of the 3-metre diameter chamber. Afir grins at the archaeologist, and says that’s the way Professor ibn Salumar reacted to the room as well. Sumala points to one of the walls, stating there are no doors out of this room. Tafik and Naima go over to the walls to look at the symbols, and the archaeologist excitedly says that these look like runes/symbols found in other Portal Builder sites. Hafisa goes to check out the central, raised area, and calls Tafik over. She says that some of the symbols remind her of piloting notations. Afir tells them that there is some sort of energy in the room that the Professor had been unable to identify.

A disappointed Tafik gives up after a couple of hours, telling the others that he’s never seen anything like this chamber before. He feels that there’s something important here, but they lack the knowledge to figure things out. Afir says that this concurs with what Professor ibn Salumar said, and leads the characters to another one of the entryways out of the cavern chamber they had found before. The opening leads to a large, long hallway, and Afir leads them along this route. As they make their way along the hallway, Zouma shouts a warning to Afir about a small box that is attached to the left wall; Afir tells her all is well, and presses what Naima tells her is a sensor. Afir beckons them ahead, and walks right through the wall at the end of the hallway…

Martuf chuckles, and walks through the wall as well followed by Halma, who tells them it’s perfectly safe. Tafik tells Moustafa to follow a hunch, and both he and Hafisa walk through the wall at the same time….

…to find that Afir is hugging a somewhat thin, but rugged looking, woman [this is Kamala, his wife]. As the others come through, Tafik says to another man there, “Professor ibn Salumar, I presume?” The man is older, dressed very similarly to Tafik, but wearing what appears to be a pince-nez. The Professor tells his former student there’s no need to stand on ceremony, and introductions are made all around. The Professor explains the situation to Tafik and the others, and says that this is the greatest find of artefacts of Portal Builder origin ever found in the Third Horizon. Tafik and Darfal talk about matters for a short period of time, while the other characters and the various rebels confer and talk as well. The two archaeologists discuss the find and how the Portal technology discovered here could benefit everyone in the Third Horizon, but Sumala Fadros has been listening to them and tells them both they’re wrong – the technology should never have been found, and it will doom the Mira system and anyone who uses it. Tafik comes to realise that she’s right, and eventually Professor ibn Salumar also realises this is true, but he’s already prepared for that eventuality. He had Afir and his rebels place charges at strategic points around the ruins, and was and is prepared to use them since it comes right down to it. A massive debate about the plan ensues, with various rebels taking opposite sides, but the player characters talk to Tafik and realise that it’s the only option. If such a mother lode of Portal Builder technology should fall into the hands of some of the factions, it would be a disaster. Humankind is not ready for such technology or power.

Tafik leads his fellow professor out of the chamber, the other characters and rebels following in their wake, and head for the surface once more. Tafik says they need to get Professor ibn Salumar off Mira and to safety, perhaps to the main Foundation headquarters for now. Asked how they can accomplish that, Hafisa darRouash says she may have a plan. But the plan is de-railed slightly as they reach the surface to find the bodies of the other rebels left behind, and a rather snarky young woman leading some mercenaries waiting for them, armed to the teeth.

Professor ibn Salumar is shocked to see her there, addressing her as Layla. She is his daughter! Layla tells the player characters to drop their weapons and surrender. With lightning speed, the player characters dodge for cover in the ruins, as several shots ring out from the carbine weapons being used by the [Sunset] mercenaries. Tafik loses track of Darfal ibn Salumar, but when he attempts to find him, sees [spending a Darkness point] that the Professor has been shot, and is down back near where they emerged from the ruins. A firefight ensues between the player characters and the rebels on one side and the Sunset mercenaries (led by Layla Saluma) on the other. Layla kills one of her own mercenaries upon realising that he’s the one who took down her father, and has no heart for the fight. She does admit during the fighting that the mercenaries were the ones who attacked and destroyed most of the expedition to the ruins, as they work for the Colonial Agency. She refuses to explain why they did so, saying that the CA will make their agenda plain when the time is right. Kamala tells Afir and the player characters that she knows where the explosive are and how to set them off, and both Naima and Hafisa go with her and Afir to do so, the others keeping the Sunsets at bay.

With a modicum of luck [and the expenditure of Darkness Points on both sides of the GM Screen], the ruins are detonated, collapsing key areas down around themselves, and with that Layla Saluma calls off the mercenaries. Since there is nothing to fight over, Layla tells Moustafa and Tafik there is no point continuing the bloodshed. The mercenaries leave, but not before Layla tells them that she will have her revenge for what has happened here today. The player characters congratulate themselves on a job well done. Tafik tells them they’ve lost today, as Professor ibn Salumar’s death has been a costly one. And there’s still the matter of what to do about the ruins and the cache of Portal Builder artefacts. Hafisa says she still has her plan…

Several days later, the Ruby Flower is on course from Mira to Aiwaz carrying its latest cargo, agricultural supplies, and with an extra passenger aboard – Sumala Fadros. Moustafa congratulates Hafisa on her plan, and she says it was (relatively) easy. She had one of their contacts on Mira station arrange for the cargo to be ready for delivery when they arrived back on station. The crew of the Ruby Flower were able to convince both Governor Demorna din Soubar and Foundation representative Sariha Milmasine that the professor’s death and burial among the ruins he loved so well was a suitable way to end matters, and that his notes were “irretrievably destroyed” in the initial attack by the “Menau” rebels [in fact, Tafik has his notes encrypted onto his job specific computer]. The player characters feel this will keep both the Colonial Agency and the Foundation, as well as Miran authorities, away from the dig site for some time, and the demolition of the ruin site through the use of explosives and with the help of Afir, Kamala and the rebels will keep the cache of Portal Builder artefacts out of the spotlight for some time, if forever (or so they hope). Sumala Fadros decided to accompany the characters aboard the Ruby Flower, as she felt it would be safer if she disappeared for a while, and took leave of her family, telling them that she needed to go offworld but that she’d be back “soon”.

The scene shifts out to a view of the Ruby Flower travelling towards the portal station that will take it to Aiwaz… while in his quarters, Tafik Sharoun plays back a holographic message several years old from Professor ibn Salumar :

“My dear Tafik,

I trust you are well, my boy. Layla sends her greetings, and I would like to commend you on your engagement and…”

Fade to black.

This game session of Coriolis – The Third Horizon went pretty well, and it wrapped up the second adventure of the player characters with a storyline that had some turns and twists, and some very enjoyable (the players’ words) fight scenes. There was a lot of roleplaying in this one, and the player characters made some new friends and enemies. There’s a lot of potential for the future of the Coriolis – The Third Horizon Friday night campaign that came out of this one, and it’ll be interesting to see how things unfold here when I get back to the campaign. Lots of unanswered questions, both about some of the events on Mira station and matters that took place down on the planet.

Look forward to the next session of this brilliant science fantasy roleplaying game – whenever I come back to it in the future.