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CanGames 2018 Day 1 Report May 22, 2018

Posted by jkahane in cangames, conventions, gaming hut, health hut, personal, rpg hut, torg eternity rpg.
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Since the convention is already one day day over (as I write this blog entry), I figured that I should start posting up the reports on the weekend that was at CanGames 2018 today, while I have the chance. I don’t really know how long and detailed these reports will be, given how ailing I was, the fact that I didn’t see all that much of the convention this year, and I didn’t take all that many notes about the convention events as I usually do. This stuff is pretty much from memory and the notes that I jotted down on my mobile phone. Unfortunately, there aren’t a lot of photos included with these blog entries (though Friday’s and Saturday’s reports are exceptions), as I didn’t take all that many pics at the convention, sadly enough. Other things on my mind. So this is a very small slice of perspective about the convention, if nothing else. This post, and the rest covering the events of each day at CanGames 2018 is quite long.

May 18th, 2018

I had a very poor night’s sleep, primarily due to my shoulder pain but also to the soreness of my leg because of the diabetic lesion on it, but I did wake up a bit later than is my usual wake-up time, around 8:45 am. I felt somewhat sore in the usual places, and had to run for the toilet with the you-know-what that was affecting me due to the massive dose of antibiotic I was taking, but I didn’t feel all that bad. My mom came over to see me off, and after I was up and about after breakfast, I started to take care of the packing of my personal belongings bag and stuff that I would need, and made some foodstuffs ready for when SteveR would arrive at my place around 11:35 am or so. Forgot to check the weather, but didn’t worry about that at the time.

SteveR and I left my house around 10 past noon, and I realised that the one bag with the Torg Eternity rulebook and GM Screen was somewhat heavier than I had expected. Given my left shoulder problem, I didn’t think I’d be able to carry that bag, but SteveR was kind enough to tote that one for me. We stopped at the local Tim Horton’s for lunch, as I wanted to relax in the restaurant and eat, but didn’t want to go to Subway as we usually did. I had a grilled chicken, bacon and ranch wrap with a bottle of water for lunch, and was quite satisfied. From there, we headed downtown for the Rideau Curling Club and the gaming venue.

We arrived at the Rideau Curling Club close to 1:30 pm, and as it is usually difficult to find a parking spot near the venue, today was no exception. This was typical for CanGames, as there’s just not enough parking near the curling club for a convention of the size that it is. Something they seriously need to work on, methinks. SteveR dropped me off at the front of the Rideau Curling Club, and while I took my personal bag in, he went to find a parking space for the afternoon and evening. Since he had brought a dolly to take the two boxes of games I had brought to sell at the convention, SteveR was able to place all the gaming bags on the dolly as well, except for my personal bag (which also had my diabetic supplies/insulin in it).

On entering the Rideau Curling Club, I saw that it was already somewhat busy, with folks involved in set-up, and gamers lounging about here and there. There was a good 75 to 100 people present, so it wasn’t too bad, and it was somewhat cool on the main floor. I was glad I’d brought my light jacket with me. I went and collected my registration package at the Service Desk, and then went to check out my four games and their attendance totals. I was surprised to find I had four players pre-registered for the evening’s Torg Eternity game as well as the one on Sunday, but was shocked to see that both the <a href="https://www.modiphius.com/john-carter.htmlJohn Carter of Mars RPG session on Saturday afternoon and the Capharnaum – The Tales of the Dragon-Marked RPG session for Saturday night was also full! Was also surprised and pleased to see that Roddy Turner had signed up for *two* of my games, the one Saturday night and the one Sunday afternoon. Once SteveR came with the dolly and the like, we went downstairs to find lockers to store stuff for a while. He had forgotten to bring a lock, so took a chance and placed his stuff, unlocked, in the locker next to the one I used. I found the basement area of the Curling Club to be a bit warm, something that was unusual, but took no notice of it. Once back upstairs, I took the gaming stuff I had to sell on the dolly and headed for the CanGames booth at the back of the Marketplace area where various people were setting up booths. Once more, the Marketplace was no longer at the back of the curling sheet, instead being along the length of the right hand wall (as one comes onto the curling sheet). I still rather like this change, as it makes the booths more accessible and gives folks a bigger area to spread out across, but it also makes the area somewhat noisier. Jeff Black was in charge of the CanGames booth as usual, and he made the process relatively easy and efficient, despite the hiccup in the on-line process that I’d encountered on Thursday night, the whole thing taking about half an hour. Once SteveR and I finished up there, we headed back to the main area of the ground floor, but stopped for a few minutes to chat with Emily Griggs while she was setting up her Sweet Ingenuity booth area, one of the few dealers who was at that point. The Sweet Ingenuity booth was going to have some good stuff again this year, and I hope that Emily continues to attend the convention. We chatted for just a bit, and then SteveR and I headed back to the main area on the ground floor.

Once there, I stopped to take a photo of the Registration area as a whole.

Then I went to the Game Registration area in order to make a change to the game on Sunday. Instead of running “Day 1: The Living Land” I was going to run “The Burden of Glory”, a scenario that will affect the Infiniverse in some interesting and unique ways. The folks at Registration were more than willing to make the change, and altered the sign-up sheet (which had four players pre-registered) appropriately, also adding the blurb about “Burden” that I handed them. I said “Hello” to some of the folks I knew at the convention and it was nice to greet old friends and new acquaintances.

SteveR and I went to one of the empty tables, and deposited the stuff we had with us (me my personal bag, and SteveR the cooler), and then decided to wander around a bit and see what was going on. Checked out a few of the roleplaying games going on on the main floor near Registration, and I saw Daniel Poulin was running Cosmic Patrol. Decided to take a couple of snaps of the game.


Chatted with a few more folks, and then headed out onto the curling sheet area to look at some of the miniature gaming going on (but there were only four tables playing stuff at the time). Looked at a couple of other booths in the Marketplace, and had a chance to check out Dan the Dice Guy’s wares. His presence at the convention was good, since he was selling strictly dice (something you would think would be an obvious booth choice at a gaming convention!), and his was the first I’d seen at CanGames, to be honest.

Checked out the Open Gaming area on the way out of the curling sheet section, and they had some great board games so there was going to be no lack of (good) games for folks to play. From there, we went back to the main area, and then made my one foray up to the second floor where the board gaming events take place and where the Curling Club cafeteria is. Once again the menu for the convention wasn’t all that healthy, but SteveR and I weren’t planning to eat any lunches or suppers at the convention. I looked around at the board games being played, and saw a game of Napoleonic Wars going on. Snapped a photo of that.

Around 4:30 pm or so, Shannon and Raymond Dickson arrived at the venue, and we talked a little bit about the fact that she wasn’t running any games at the convention this year, having decided that she was just going to play in games for the weekend. It’s something that I’ve been considering for several years, but just doesn’t seem “right” to me at this time. We chatted for a bit longer, and then I went and sat down at a table to rest my leg, and drink an amount of water and have some yogurt. Given the upstairs cafeteria’s poor menu (and I use that term sarcastically), full of hamburgers and fries, though there was a garden salad as well a naan pizza – but the prices! Oy vey! – SteveR and I decided to order out. Around 4:45 pm, SteveR called out for some supper – we decided to have Swiss Chalet for the evening meal. Supper showed up around a quarter to six, so SteveR and I dug into the food. We both had the chicken teriyaki stir fry with rice, and split a side salad. Good food, though I couldn’t eat the whole portion.

After eating supper, SteveR went downstairs to grab the pair of gaming bags (one of them quite heavy, remember?) with the Torg Eternity stuff for me, while I cleaned up the gaming table somewhat. I also started setting up for the game as well, since it was about a 15-minute process. Once the sign-up sheets were put out for potential players to find games to play in at 6:30 pm, I went over to the sign-up table and was able to convince a couple of folks to join the game, so was expecting a full table of players. Then it was back to join the players at the table, and completing the set-up process for the evening.

The adventure I ran on Friday night is called “Day 1: The Living Land”, and revolves around a group of Core Earth characters in New York who are transformed into Storm Knights when the Maelstrom bridge crashes down at Citi Field. The adventure is part of the Day One adventures book for the game. The player characters are: Officer Isobel Reyes, an NYPD officer enjoying some time off work; Professor Darnell Moore, a noted paleo-botanist doing some sightseeing before giving a speech at the museum the next day; Father Alejandro Reyes, a Catholic Priest taking a few hours off to enjoy the weather; Colleen Bridges, a single mother with a distant son, who’s stressed by her job as an interpreter; Wade Bridges, Colleen’s son, whose mother is making him spend the day with her for family time; and Vanessa “Doc” Dimasangalang, a former combat medic now working as an EMT, who’s on her first day off in months. I’m not going into detail about the plot here (because others might run the adventure down the line, and I’d like to run the scenario again sometime!), but suffice to say that the adventure went very well, though I did alter a couple of the plot’s aspects to make it fit within the time limits and their backgrounds somewhat.

It turned out that one of the pre-registered players didn’t show up for the game at all, so by 7:10 pm I was fortunate to recruit another player, Frank, to the game whom I’d talked to at lunch about the game. There were two female players out of the six players for the game, so that was also a good start. Jeff played Officer Reyes, Jarya played Professor Moore, Luc played Father Alejandro, Charlotte played Colleen, SteveP played Wade Bridges, and Frank played “Doc” Dimsamalang.

Overall, the players really enjoyed themselves, and I managed to keep my voice intact by the end of the night, and it was a fun game session of Torg Eternity. They had some doubts after I explained the rules and talked to them about how to use the Drama Deck, the Destiny Deck and the Cosm Deck, as well as Possibilities, but ten minutes into play and the players were already playing their cards and using Possibilities like old Torg pros. And they grokked the basic game mechanics relatively quickly. Heroic deeds were abundant and they really started to “live” the card play. One of the highlights of the Torg Eternity game was watching players playing Possibilities and using Destiny cards to support each other. For the most part. The cards and Possibilities just flew around the table. There were also two separate plays of the Law of Decay Cosm card. The second time the card was played, it cost Officer Reyes an M-16. The players managed to get their “Moment of Crisis” (thus becoming Storm Knights) relatively quickly with some heroic actions. SteveP was the last to do so, though there were some opportunities that he didn’t take advantage of to do so.

The fight on the ferry with the Carcharodon (instead of the Mosasaur) had some great moments, including when Jeff had Officer Reyes punch (!!) the creature as they were trying to rescue two of the ferry crew who’d gone overboard. I skipped one full act, and altered a critical scene at the hospital the characters went to, but they managed to get to the final scene of the scenario and escape New York with the Core Earth refugees group that joined them early on, and grew some more at the hospital. They dealt with the final sequence of events with aplomb, and rather enjoyed the Dramatic Skill Resolution in the race to freedom. After finishing up the scenario around 10:50 pm, several of the players and I talked and I mentioned to them the change of scenario for Sunday’s game. (See the link for more on that.) Everyone one of the players told me they really liked the game system and its mechanics, and liked the card decks and how they were used quite a lot. One player even mentioned that he was going to buy the game to run it himself.

Once the players had departed, SteveR helped me pack up the game materials for the night. He took the gaming stuff to the car while I went downstairs to gather up the stuff I’d left in the locker. I checked my blood glucose (around 10.9) and then took my insulin shot, and had a yogurt for a snack. I assigned the winners of the Trophy and the Certificates for the game I’d just run, and handed that in at the Game Registration desk and collected my $5 CanGames reward token. Once that was accomplished, I headed for the car with SteveR for the drive home. It was a long walk for me seemingly, as I was hurting in both legs from standing for the extended period of time running the game and was somewhat mentally shaky.

I don’t remember most of the trip back to my place, and I was pretty quiet in the car for the most point. SteveR helped me unpack and it was close to midnight by that time. After SteveR left, I had a bit of water to re-hydrate, and had some hot chocolate and another yogurt. Around 12:35 am I went downstairs and unpacked the day’s gaming material and the personal tote bag and then did the basic packing for the two games that I was running on Saturday. I had some more water, but I was on my last legs for the night. It was close to 1:00 am when I hit the pillows, and I don’t remember falling asleep, it was so quick.

And there you have the write-up for the Friday of CanGames 2018. I hope it wasn’t too long for folks, and those who’ve read this day’s write-up enjoyed it. The write-up for Saturday at CanGames will get posted as soon as I have a chance to do so.

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‘Twas the Day After CanGames May 21, 2018

Posted by jkahane in cangames, conventions, gaming hut, health hut, personal, reading hut, rpg hut, tv hut.
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Hope everyone is having a good day. 🙂

CanGames 2018 is pretty much a done deal for me, though the folks who organised and put on this year’s edition of the convention are probably dealing with the aftermath of the convention and hopefully getting in some rest today as well.

I made the decision to go to the convention this year even with the diabetic ulcer on my left leg, my stomach and bowels suffering the effects of a high dose of antibiotic, and with the shoulder pain that I’ve been dealing with for over a year. I won’t say it was the smartest decision (see below) to game pm the weekend (I was running four (4) game sessions of stuff), I managed to survive CanGames in pretty good shape or so I thought. I woke up this morning with a sore throat and a cough, the latter having gotten steadily worse as the day has gone on, though otherwise I’m feeling somewhat all right. I suspect I have the dreaded con crud – and how the heck have I come down with a bacterial infection while on an antibiotic and keeping my hands as clean as I could at the convention?? – but I have to say I had a pretty good time running my games at CanGames 2018 and catching up with a few friends, but I’ll admit that most of Saturday passed in something of a blur. The convention had a little bit of something for everyone – from children’s games, through board games, miniature games, roleplaying games, and I think there may have been a LARP event that I may have heard about – but I’ll admit that I missed most of it. I managed to do what I set out to do at the convention, but didn’t actually take all that many photos at the convention this year. (If folks who did take photos at the convention would care to share them, I’d be more than happy to see any pics and the like!)

On this holiday Monday, I’ve been taking it very easy, doing a bit of reading and catching up on some PVR stuff, drinking hot liquids and taking some cough drops (sugar-free, of course!). Haven’t managed to put away some of the gaming stuff yet. I haven’t jotted down any notes about the gaming that I did this weekend yet, but will take care of some of that now. After I have a hot cup of tea.

I just hope the rest of this month is relatively calm and quiet in terms of everything, that I can recover quickly from this darned con crud I’m dealing with now, and that I can sort out some of the diabetes problems I’m currently dealing with.

Io Sono Venuto, Ho Gamed, Io Sopravvissuti A May 20, 2018

Posted by jkahane in cangames, conventions, diabetes, gaming hut, health hut, personal, rpg hut.
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I have returned home.

I came, I gamed, I survived. (I think.)

I’m home from CanGames 2018 (well, about an hour or so ago, iirc), and have come through the convention in pretty good shape, I think. There were some really excellent moments, a couple of not-so-great moments, but I think I enjoyed my weekend of gaming immensely for the most part. I will be posting up three or four journal entries during the next week or so about the convention, but for now I’m just glad CanGames is over for 2018.

I don’t remember exactly when I got back to the house, but have not unpacked any of the gaming stuff and am about to go relax before tonight’s insulin injection, then hopefully get some sleep. I’ve got my diabetic leg lesion (and the massive dose of antibiotics that I’m on) as well as the shoulder problems, and I hope I haven’t picked up con crud at the convention. Remarkably, my voice actually survived the convention this year, though it’s a bit raspy.

Good night, all.

Heading Out to CanGames May 18, 2018

Posted by jkahane in cangames, conventions, gaming hut, health hut, personal, rpg hut.
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It has been a very long day so far, and I’ve got kilometres to go before I sleep (so to speak). Have had something of a rough morning with my allergies/asthma, as well as the ramifications for my stomach and bowels from the massive dose of the antibiotic I’m taking for the infected diabetic lelsion on my leg. I’m just waiting for to arrive here before he and I head out for this year’s installment of Ottawa’s gaming convention, CanGames.

I’m looking forward to the convention, and hope to see some folks from the interwebs there this year. If you see me, please pop by and say “Hi.” Or better yet, join in one of the four games that I’ll be running this year!

In the meantime, hope everyone has a good Victoria Day weekend here in Canada, and that my American friends have a good weekend, too. 🙂

Game on!

CanGames 2018 Begins Today May 18, 2018

Posted by jkahane in cangames, capharnaum rpg, conventions, diabetes, gaming hut, health hut, john carter of mars rpg, personal, rpg hut, sell, torg eternity rpg.
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Well, today is the start of CanGames, the local gaming convention here in Ottawa. While I’m not working a day job these days, I’ve managed to spend a bit of time since I got up putting together some of the stuff that I need for the convention.

Once more, for those who are going to the convention or who might be interested, here’s the listing of the games that I’m running with times and descriptions included…

*****
Day 1: The Living Land
Game: Torg Eternity RPG
Time: Friday, 7:00 pm – 11:00 pm
Number of Players: 6
Description: Six innocent strangers are transformed into heroes as an invading reality crashes down around them. They must work together to survive the strange and terrifying world that now surrounds them; a world of dinosaurs & death where once reliable machines no longer function. A Storm is coming…and it has a name!

The Diplomats of Mars
Game: John Carter of Mars – The Roleplaying Game
Time: Saturday, 2:00 pm – 6:00 pm
Number of Players: 5
Description: A simple, diplomatic mission to the small Red Martian kingdom of Voninka turns into a matter of survival and getting back to Helium alive! You’ll have to abandon fine words and the arts of diplomacy for a sword and a radium pistol. Are you up to the challenge? An adventure for the new John Carter of Mars Roleplaying Game.

The Tears of Ampharool
Game: Capharnaum – The Tales of the Dragon-Marked RPG
Time: Saturday, 6:00 pm – 11:00 pm
Number of Players: 5
Description: While travelling through the Desert of Fire, your caravan is surrounded by a great sandstorm and attacked by mysterious, perhaps ghostly assailants… After the storm, the characters see a fabulous palace above the sands, and the promise of adventure. And that’s just the beginning! Capharnaum – The Tales of the Dragon-Marked is a fantasy rpg set in an imaginary Arabia-like world, that borrows from the tales of the One Thousand and One Nights, as well as semitic legends and the ancient and mediaeval epics. Flamboyant and mythical, filled with light and thrilling adventure!

The Burden of Glory
Game: Torg Eternity RPG
Time: Sunday, 2:00 pm – 6:00 pm
Number of Players: 6
Description: The Delphi Council has located a stela and dispatched Storm Knights to uproot it and restore a zone to Core Earth. Along the way, a new opportunity tempts your team. Could anything be more important than pushing back the High Lords? (Note that this is an Infiniverse event; the choices players make here impact how the Possibility Wars unfold in the future.)
*****

I’ve also got a bunch of stuff that I’ll be selling at the convention this year (you can see the list of games for sale in this blog entry, and hopefully I can sell this stuff for some reasonable sums, as I could use a bit of money for later in the year.

Health-wise, I have a couple of problems that I’ve gone into in other posts, so won’t dwell on here. Since I am have walking problems because of the diabetes, don’t be surprised if I take off my shoes at times during the course of the convention. The weekend should be interesting, to say the least.

I won’t be posting any blog entries during the weekend, so folks will have to wait for when I’ve got time at the start of next week and into the week itself for reports and the like (not to mention any photos I do take) about CanGames 2018. I may tweet from the convention on my mobile phone over the weekend, and will hopefully take a few photos as well of stuff for posting here and elsewhere.

In any event, I hope I’ll see some of you at the convention. Since you’ve seen the photo of me here on my blog, you’ll know who to look for. The hair’s a bit more gray, and there’s a bit less of it, that’s all. 🙂

Packing for Friday’s Session at CanGames May 17, 2018

Posted by jkahane in cangames, conventions, health hut, personal, rpg hut, torg eternity rpg.
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I’ve been suffering somewhat today with a bout of allergies combined with some other stuff that’s been going on for some time (though some basic meds and good old hot peppermint tea have done much to help), and have a bit of a sore/irritated throat.

I finally felt well enough in the late afternoon and early evening to start doing the packing of gaming stuff that I need to do for CanGames, which begins tomorrow. Well, at least the gaming stuff for the Torg Eternity RPG session that I’m scheduled to run on Friday night. Scenario, dice, paper & pencils, the three card Decks, Possibility tokens, character sheets for the players (though they won’t be able to keep them), and so forth. Started assembling and putting together some of the stuff that I need to take with me vis a vis medications, toiletry stuff (you never know), and some of the foodstuffs for snacking and the like, but that won’t get packed until I am getting ready to hit the road late tomorrow morning or early afternoon. Most of the rest of the gaming stuff for the weekend is “assembled” and virtually ready to go, just needing to be packed the night before the running of the games.

I’m looking forward to CanGames this year somewhat more so than in past years, since I’ve not panicked about the convention or stuff because, I suspect, I’ve been far more occupied with health concerns that have arisen over the month. That said, I find bringing all the meds and stuff that I need, as well as the gaming stuff itself, a pain in the neck. (I could resolve the latter part by not running any games at the convention, but truth be told, I do like offering some of the more eclectic and/or indie games that I run for folks to play in.)

CanGames Begins Tomorrow May 17, 2018

Posted by jkahane in cangames, capharnaum rpg, conventions, gaming hut, john carter of mars rpg, personal, rpg hut, torg eternity rpg.
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It is just one more sleep until CanGames 2018 here in Ottawa.

I’m really looking forward to going to this convention for the most part, despite some health stuff that’s going on. It’s a chance to meet old friends and acquaintances, chat with new folks and the like and doing the gaming thing, of course. I’m looking forward to running the two Torg Eternity, one John Carter of Mars – The Roleplaying Game, and one Capharnaum – The Tales of the Dragon-Marked games, naturally, though I do really hope that I actually get some players for the four games.

Once more, please note that the Sunday Torg Eternity game has changed from the listed scenario, “Day 1: The Living Land” to “The Burden of Glory”, though it won’t be listed as such in the schedules. Here’s the write-up on the scenario that I’ll be running at the convention:

*****
The Burden of Glory
Game: Torg Eternity RPG
Time: Sunday, 2:00 pm – 6:00 pm
Number of Players: 6
Description: The Delphi Council has located a stela and dispatched Storm Knights to uproot it and restore a zone to Core Earth. Along the way, a new opportunity tempts your team. Could anything be more important than pushing back the High Lords? (Note that this is an Infiniverse event; the choices players make here impact how the Possibility Wars unfold in the future.)
*****

My only real concern about the convention isn’t so much about walking this year (though there is a bit of concern there, too), so much as it is about carrying. Whatever is wrong with my left shoulder and cervical spine area has gotten somewhat worse, and it’s making carrying and lifting stuff with that arm extremely painful (among other things). And, of course, I’ve got to watch my blood sugars carefully and take my insulin dose at night during the convention, so that bears some more forethought as well. We’ll see how things go.

Dice to Go, Version 3 May 16, 2018

Posted by jkahane in cangames, conventions, gaming hut, personal, photos, rpg hut.
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As a general rule, when I go to the local gaming convention here in Ottawa, CanGames, I try to take dice and provide for the folks playing in any of the games I run. Well, this year is no exception.

I have one of these very nice wooden, 10″ dice trays that I purchased years ago from Koplow Games (which they still sell, though not on-line), and that’s what I take with me every year for CanGames.

And well… it’s ready to go for this year. Dice to go! 🙂

Friday Evening Gaming Session Cancelled May 11, 2018

Posted by jkahane in cangames, conventions, rpg hut.
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Once again, tonight’s game session with the Friday night gaming group is not happening.

I would have liked to do some playtesting of gaming material for CanGames 2018, which is next weekend, but… *sigh*

As mentioned last week, the gaming group personnel (including myself) are going through some stuff that is requiring us to not game at the moment, and while I miss the gaming sessions on Friday, I can understand the players’ sentiments on this matter.

Hope to get back to gaming soon.

Seven Days to CanGames 2018 – Come and Play! :) May 11, 2018

Posted by jkahane in cangames, capharnaum rpg, conventions, gaming hut, john carter of mars rpg, personal, playing, roleplaying games, rpg hut, scenario, torg eternity rpg.
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Geez, it’s the Friday before CanGames already.

This means that the 2018 edition of CanGames, the local Ottawa gaming convention being held at the Rideau Curling Club, is merely seven (7) (!!) days away, as it begins on Friday (the 18th of May). Hope to see folks from Ottawa and the surroundings, as well as folks from farther away, attending the convention.

And here’s just a reminder of what I’ll be running this year at CanGames.

*****
Day 1: The Living Land
Game: Torg Eternity RPG
Time: Friday, 7:00 pm – 11:00 pm
Number of Players: 6
Description: Six innocent strangers are transformed into heroes as an invading reality crashes down around them. They must work together to survive the strange and terrifying world that now surrounds them; a world of dinosaurs & death where once reliable machines no longer function. A Storm is coming…and it has a name!

The Diplomats of Mars
Game: John Carter of Mars – The Roleplaying Game
Time: Saturday, 2:00 pm – 6:00 pm
Number of Players: 5
Description: A simple, diplomatic mission to the small Red Martian kingdom of Voninka turns into a matter of survival and getting back to Helium alive! You’ll have to abandon fine words and the arts of diplomacy for a sword and a radium pistol. Are you up to the challenge? An adventure for the new John Carter of Mars Roleplaying Game.

The Tears of Ampharool
Game: Capharnaum – The Tales of the Dragon-Marked RPG
Time: Saturday, 6:00 pm – 11:00 pm
Number of Players: 5
Description: While travelling through the Desert of Fire, your caravan is surrounded by a great sandstorm and attacked by mysterious, perhaps ghostly assailants… After the storm, the characters see a fabulous palace above the sands, and the promise of adventure. And that’s just the beginning! Capharnaum – The Tales of the Dragon-Marked is a fantasy rpg set in an imaginary Arabia-like world, that borrows from the tales of the One Thousand and One Nights, as well as semitic legends and the ancient and mediaeval epics. Flamboyant and mythical, filled with light and thrilling adventure!

The Burden of Glory
Game: Torg Eternity RPG
Time: Sunday, 2:00 pm – 6:00 pm
Number of Players: 6
Description: The Delphi Council has located a stela and dispatched Storm Knights to uproot it and restore a zone to Core Earth. Along the way, a new opportunity tempts your team. Could anything be more important than pushing back the High Lords? (Note that this is an Infiniverse event; the choices players make here impact how the Possibility Wars unfold in the future.)
*****

Hope to see some of my LJ, WordPress, and Twitter friends and others (even some newbies, of course) at some of the games I’ll be running next weekend. 🙂