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Seven Days to CanGames 2018 – Come and Play! :) May 11, 2018

Posted by jkahane in cangames, capharnaum rpg, conventions, gaming hut, john carter of mars rpg, personal, playing, roleplaying games, rpg hut, scenario, torg eternity rpg.
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Geez, it’s the Friday before CanGames already.

This means that the 2018 edition of CanGames, the local Ottawa gaming convention being held at the Rideau Curling Club, is merely seven (7) (!!) days away, as it begins on Friday (the 18th of May). Hope to see folks from Ottawa and the surroundings, as well as folks from farther away, attending the convention.

And here’s just a reminder of what I’ll be running this year at CanGames.

*****
Day 1: The Living Land
Game: Torg Eternity RPG
Time: Friday, 7:00 pm – 11:00 pm
Number of Players: 6
Description: Six innocent strangers are transformed into heroes as an invading reality crashes down around them. They must work together to survive the strange and terrifying world that now surrounds them; a world of dinosaurs & death where once reliable machines no longer function. A Storm is coming…and it has a name!

The Diplomats of Mars
Game: John Carter of Mars – The Roleplaying Game
Time: Saturday, 2:00 pm – 6:00 pm
Number of Players: 5
Description: A simple, diplomatic mission to the small Red Martian kingdom of Voninka turns into a matter of survival and getting back to Helium alive! You’ll have to abandon fine words and the arts of diplomacy for a sword and a radium pistol. Are you up to the challenge? An adventure for the new John Carter of Mars Roleplaying Game.

The Tears of Ampharool
Game: Capharnaum – The Tales of the Dragon-Marked RPG
Time: Saturday, 6:00 pm – 11:00 pm
Number of Players: 5
Description: While travelling through the Desert of Fire, your caravan is surrounded by a great sandstorm and attacked by mysterious, perhaps ghostly assailants… After the storm, the characters see a fabulous palace above the sands, and the promise of adventure. And that’s just the beginning! Capharnaum – The Tales of the Dragon-Marked is a fantasy rpg set in an imaginary Arabia-like world, that borrows from the tales of the One Thousand and One Nights, as well as semitic legends and the ancient and mediaeval epics. Flamboyant and mythical, filled with light and thrilling adventure!

The Burden of Glory
Game: Torg Eternity RPG
Time: Sunday, 2:00 pm – 6:00 pm
Number of Players: 6
Description: The Delphi Council has located a stela and dispatched Storm Knights to uproot it and restore a zone to Core Earth. Along the way, a new opportunity tempts your team. Could anything be more important than pushing back the High Lords? (Note that this is an Infiniverse event; the choices players make here impact how the Possibility Wars unfold in the future.)
*****

Hope to see some of my LJ, WordPress, and Twitter friends and others (even some newbies, of course) at some of the games I’ll be running next weekend. 🙂

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Torg Eternity at CanGames, 2018: A Change and Players Wanted May 10, 2018

Posted by jkahane in cangames, conventions, personal, rpg hut, scenario, torg eternity rpg.
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CanGames 2018 is coming up in just over a week, so I thought I’d post this here…

I’ll be running two game sessions of the Torg Eternity RPG at CanGames this year, the first on Friday night, May 18th, at 7:00 pm and the second on Sunday afternoon, May 20th, at 2:00 pm. The Friday night adventure is called “Day 1: The Living Land” and has the following blurb.

*****
Day 1: The Living Land
Game: Torg Eternity RPG
Time: Friday, 7:00 pm – 11:00 pm
Number of Players: 6
Description:
Six innocent strangers are transformed into heroes as an invading reality crashes down around them. They must work together to survive the strange and terrifying world that now surrounds them; a world of dinosaurs & death where once reliable machines no longer function. A Storm is coming…and it has a name!
*****

The Sunday afternoon session was supposed to be the same adventure, but this has changed to one that has a direct import on the Possibility Wars. The blurb for the scenario, “The Burden of Glory”, is below.

*****
The Burden of Glory
Game: Torg Eternity RPG
Time: Sunday, 2:00 pm – 6:00 pm
Number of Players: 6
Description:
The Delphi Council has located a stela and dispatched Storm Knights to uproot it and restore a zone to Core Earth. Along the way, a new opportunity tempts your team. Could anything be more important than pushing back the High Lords? (Note that this is an Infiniverse event; the choices players make here impact how the Possibility Wars unfold in the future.)
*****

There are still plenty of player slots available for both games, so if you’re attending CanGames 2018 this year, please consider signing up for the game(s). It’s a great game, with a relatively simple game system, and you won’t regret it. 🙂

Looking forward to seeing folks at this year’s CanGames.

Getting Ready for Sunday Afternoon Gaming May 6, 2018

Posted by jkahane in cangames, conventions, playing, playtest, rpg hut, scenario.
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This afternoon’s gaming session is on.

Tammy is not working today, and so we’re going to do some Sunday gaming. And I’m getting to play today! Yay! 🙂

SteveR is going to be running the Star Trek Adventures roleplaying game today, specifically the scenario that he plans to run at CanGames 2018 in two weeks. I’m looking forward to the game this afternoon, ’cause I get to play in it! It’ll be interesting to see the differences in this game’s engine and the one for the John Carter of Mars – The Roleplaying Game, which I’m running at the convention.

In the meantime, I need to get myself together for the day, and get ready for some lunch.

Have a good afternoon, folks. 🙂

Sunday Afternoon Gaming Cancelled, Sort of April 29, 2018

Posted by jkahane in cangames, conventions, john carter of mars rpg, playtest, rpg hut, scenario.
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Gaming for today, Sunday, is off. Sort of.

SteveR and Tammy were supposed to game this afternoon so that I could playtest out the John Carter of Mars – The Roleplaying Game RPG once more with the scenario that I’ll running at CanGames 2018 in some four weeks, but this won’t be happening. Tammy called this morning to say that there was a problem at work she was working out, and she wouldn’t be able to make it for the afternoon. So the gaming session for the afternoon is off.

However, SteveR has decided to come out today, and he’ll be helping me go through the game mechanics and playtest some stuff for the John Carter of Mars – The Roleplaying Game system, so I’ll take what I can get.

Looking forward to this afternoon.

Getting Ready for Friday Night Gaming April 27, 2018

Posted by jkahane in cangames, capharnaum rpg, conventions, playtest, rpg hut, scenario, torg eternity rpg.
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The Friday gaming group has decided that we are going to play this evening!

I was actually somewhat surprised to hear from the players today, informing me of this decision, but was pleased at the same time. The players have agreed to do a bit of a playtest this evening, am I’m glad of that since I really do need to get in some more practice with the scenarios that I’ll be running at CanGames in mid-May.

The players have decided that they will either play some Torg Eternity or Capharnaum – The Tales of the Dragon-Marked this evening.

This will be the first time the Friday night gamers have played since mid-March, and I’m really looking forward to the game tonight, which ever of the two games they decide to playtest.

Getting Ready for Sunday Afternoon Gaming March 25, 2018

Posted by jkahane in cangames, capharnaum rpg, conventions, food hut, playtest, rpg hut, scenario.
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Getting ready for another Sunday afternoon gaming session.

SteveR and Tammy will once again be doing some playtesting and playing through one of the game systems and scenarios that I’ll be running at CanGames 2018 this May. They’ll be playing the Capharnaum – The Tales of the Dragon-Marked Roleplaying Game this afternoon, specifically the adventure that I’ll be running at the convention. (SteveR is quite disapppointed as he won’t be able to play in the Saturday evening session of this at CanGames.) Looking forward to the game today, though a bit concerned of what the players will think of the game mechanics.

In the meantime, I need to make some lunch, and then get to the gaming.

Have a good afternoon, folks.

Getting Ready for Wednesday Night Gaming March 21, 2018

Posted by jkahane in cangames, conventions, health hut, personal, playtest, rpg hut, scenario, the dark eye rpg, torg eternity rpg.
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It’s Wednesday night, the third Wednesday once again, this time in March.

And that means it’s time for gaming with my Wednesday night gaming group.

After the day out at the doctor’s and taking care of other matters, I’m hurting pretty badly today but have taken it relatively easy. While the Wednesday gamers were eager to take on The Dark Eye RPG campaign again, they understand that I need to get in some gaming of the systems I’ll be running at CanGames 2018, and are willing to play(test) material for me.

Of the three game systems that I’ll be running at CanGames, they’re most interested in playing some Torg Eternity, so that’s what I’ll be running this evening with them. Have a couple of scenarios that I’ve been sort of playtesting with the Friday and Sunday groups, so will run one of these on the players this evening.

Looking forward to the game tonight.

Have a good evening, folks.

Getting Ready for Sunday Afternoon Gaming March 18, 2018

Posted by jkahane in cangames, conventions, health hut, ottawa, personal, playtest, rpg hut, scenario, torg eternity rpg, weather.
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Sunday morning.

The weather in Ottawa has gotten colder the last couple of days, well, actually more seasonal than anything else. 🙂 This hasn’t helped the aches and (largely) pains I’ve been suffering from, but what can you do? *sigh*

Meanwhile, the Sunday gaming group will be getting together to play this afternoon, and I’m rather quite pleased. The distraction will do me good, and I really do like gaming, roleplaying in particular. 🙂 We’ll be playing a session of the Torg Eternity RPG this afternoon, as I still need more practice with the game before I run the sessions I’m scheduled to do at CanGames 2018.

I’m actually running the scenario on a wing and a prayer, but have a rough draft for it that I think will work for a Living Land adventure fir conventions and the like, and it’ll be useful for game campaigns as well. Looking forward to gaming today.

Have a good afternoon, folks.

Friday Testing of Torg Eternity Scenario Material July 29, 2017

Posted by jkahane in coriolis rpg, personal, playtest, roleplaying games, rpg hut, scenario, torg eternity rpg.
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I spent last night having a really good evening with the Friday night gaming group.

I wasn’t sure whether we’d be playing a board game or a roleplaying game last night, to be honest. When the Friday night players arrived at around 7:00 pm, we chatted a bit for around 10 minutes and caught up on life and the world at large, and then got down to business. The players told me that they had decided they wanted to play some Torg Eternity, and we talked about various options. They said they wanted to playtest the scenario that I was writing that I’d mentioned in my blog last week, and so that’s what we did.

free_rpg_day_torg_eternity_graphic.jpg

The players took about half an hour to create some player characters for the evening (yes, the character generation system is really that simple!, other than making some choices in terms of Skills and Perks), and once they’d finished that, we got down to it. The player characters were:

Dr. Andrea Jones (KathyB) – An ER Doctor
Helena Cross (Angela) – Roller Derby Girl
Maggie Armstrong (Ellie) – Runaway
Sgt. Jonathan Harper (DavidM) – NYPD Cop
Alexander Copeland (Mark) – Artist

As mentioned in the previous post about this, adventures for the Torg Eternity RPG are divided down into Acts and then Scenes. The adventure is one that I’m working on, with the tentative title “A Day at the Zoo” and is set on Day 1 of the invasion in New York City.

Suffice it to say that the players had a terrific time, though we were missing the Drama Deck, Destiny Deck, and Cosm Deck, but I compromised for that element in certain ways, giving out extra Possibilities and at times giving the players the equivalent of the cards. DavidM (unsurprisingly with the cop) and Angela (surprisingly with tools that she snatched up) were the combat saviours for the group, while Mark’s artist surprised the others with his martial arts flair. I thought that Ellie might be at a bit of a disadvantage with her runaway, but she proved to be the most adept in the final Act bits, and the characters were really quite solid in how they got together at the zoo and worked well when they had to.

The way things stand right now, the Act One material needs a bit of additional text here and there, and I may have to weaken the opposition a bit, but overall is pretty solid. The Act Two material is still much rougher, and needs to be tidied up, have a couple of scenes re-written, and the final two scenes tidied up with some game mechanics added and specified.

The players were pretty happy with the way the playtest of the scenario for Torg Eternity went, and so was I. DavidM and Mark, who have never played Torg in any incarnation, were really thrilled with the game, and loved the simpleness of the game mechanics, though it did take them a bit of time to adjust to the idea of consulting the Bonus Table after rolling the d20.

I’m looking forward to running Torg Eternity when the game comes out, but have to say that I’m looking forward to next week. The players suggested we get back to the Coriolis – The Third Horizon scenario! 🙂

Sunday Testing of Torg Eternity Scenario Material July 24, 2017

Posted by jkahane in personal, playtest, rpg hut, scenario, torg eternity rpg.
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Spent a relatively good afternoon doing some gaming in relation to the Torg Eternity RPG (yes, there’s no colon between the two words as I’ve been typing it all this time).

SteveR told me that he would come over on Sunday to just “do stuff” (and likely get away from his folks and all), but I didn’t really have a plan about what I wanted to do for the afternoon. He arrived at my place, and talked about seeing a movie, but I compromised and said that I’d like to do a quick playtest of a basic scenario idea I’ve got for an adventure for the Torg Eternity game. He was agreeable to that, so that’s what we did.

free_rpg_day_torg_eternity_graphic.jpg

Adventures for the Torg Eternity game (and the previous TORG: The Possibility Wars) are divided down into Acts, and then Scenes (but scenes can have other stuff contained within them, and no, I’m not going into this subject here; maybe another blog entry some time). The adventure in question is on Day 1 of the invasion by the various High Lords, and is set at…a zoo. 🙂 I’ve got the basic Act structure and the Scene breakdown for the scenario, but needed to fine tune things a bit.

Anyway, SteveR played one of the characters he’d created with me the week before, and I took the adventure through its paces, making notes here and there about changes that need to be made. Suffice it to say that SteveR had a lot of fun with it, but the Act Two material will need to be somewhat altered from what I’ve got, and there are some minor changes that need to be incorporated into several of the Scenes. The one element that I couldn’t really take into account for the scenario were the Drama, Destiny, and Cosm cards, since I don’t have the Decks as of yet. (I do have the cards in PDF, so have some familiarity with them, and was able to make some notes about using several of the cards in different circumstances and the impact the cards may have on some of the Scenes.)

Overall, it was a really good afternoon of working on some of the kinks in the Torg Eternity scenario that I’m working on. I need to do some re-writing and restructuring of the Act One material first, and then see how the Act Two material shakes out. SteveR seemed to enjoy himself, and I really am finding that I’ve missed running the Torg system in any shape or form. Can’t wait for the new version of the game to come out!