jump to navigation

Sunday Capharnaüm Character Creation December 23, 2018

Posted by jkahane in capharnaum rpg, character creation, rpg hut.
Tags: , , , ,
add a comment

Had a good character creation session this afternoon with Tammy.

She arrived at the usual time of 10 to 1, and after we sat and chatted for about 10 minutes, I was ready to get going and she got into the creation of her Capharnaüm – The Tales of the Dragon-Marked character.

I went through material on the game world with Tammy in a bit more detail than I normally would, since she’s not overly familiar with Middle Eastern history, society and culture. She got into the afternoon quite nicely and created a for the moment nameless member of the Shiradim who follows the Path of the Red Lions of Shirad. The character is a capable and competent combat oriented character, but has a few other surprises in store for both SteveR and the opposition.

Even with all the game world discussion, we managed to complete the character in slightly less than four hours, and I was quite pleased with what she came up with in the end. I’m hoping she likes the character as well! I still have to create SteveR’s character with him at some point this coming week as well. That’ll be done over the phone, so a different animal.

I’m looking forward to running the Capharnaüm – The Tales of the Dragon-Marked RPG with the Sunday gaming group.

Advertisements

Sunday Gaming Is Off, But Capharnaüm Character Creation Is A Go December 23, 2018

Posted by jkahane in capharnaum rpg, character creation, rpg hut.
Tags: , , , , , , ,
add a comment

Gaming has been called off for today, sort of. SteveR was supposed to run the Star Trek Adventures game today, but has had to call it off due to the fact that he’s under the weather and is coughing quite a bit.

That said, I spoke to Tammy and she’s agreed to come out this afternoon and start (and hopefully finish) creating her character for the Capharnaüm – The Tales of the Dragon-Marked RPG. I’ll be starting to run the game either the last weekend of 2018 or the first weekend of 2019, depending on when SteveR wraps up his game, so it seems like a good time to create the character with Tammy, since I have to talk to her quite a bit about the game world and the game mechanics.

Looking forward to this. šŸ™‚

Will let folks know how this went today, of course.

It does mean that I’ll have to create the character for SteveR with him this week, most likely over the phone.

Character Creation Video for John Carter of Mars RPG December 18, 2018

Posted by jkahane in character creation, john carter of mars rpg, rpg hut, videos.
Tags: , , , ,
add a comment

While the John Carter of Mars RPG is now available in PDF, though Kickstarter backers haven’t received their physical backing products as yet, Modiphius Publishing Assistant Virginia has posted up an example of character creation for the game. Here’s the link.

I really wish my handwriting on character sheets was that neat and legible! :)on
v.292.1

About User Agreement Help Button “Share”

Friday Night Game – Capharnaüm – The Tales of the Dragon-Marked Character Creation October 27, 2018

Posted by jkahane in capharnaum rpg, character creation, rpg hut.
Tags: , , , , ,
add a comment

As noted in yesterday’s blog entry, the Friday night gamers had wrapped up their Torg Eternity campaign for the moment, and wanted to get into the CapharnaĆ¼m – The Tales of the Dragon-Marked RPG. I had meant to post this blog entry this morning, but things got away from me and I was too tired when I got home right after grocery shopping and errands. Ah, well, better in the day than not at all, right? šŸ™‚

3_Capharnaum_RPG-cover.jpg

The Friday night gamers have started to play the CapharnaĆ¼m – The Tales of the Dragon-Marked fantasy RPG of Arabian Nights, Argonauts and Adventure, published by Mindjammer Press and distributed by Modiphius Entertainment. CapharnaĆ¼m – The Tales of the Dragon-Marked is a fantasy roleplaying game set in a world of Arabian Nights, Argonauts, and Crusaders. Inspired by the One Thousand and One Nights, the myths of ancient Greece, and the legends of the Crusades, itā€™s where history meets myth, and legends are born.

Once the Friday night gamers showed up at my place for the evening, around 7:10 pm or so, I started off by showing them the maps of the Known World and the continent of Jazirat, talked with them about the game world and answered their questions to the best of my ability for about an hour. This covered everything from basic game mechanics, the use of the dice, lighting up constellations, the various cultures of the Known World, and a couple of other things that they asked about (including the cosmology aspects of the game world). From that starting point, we moved on to character generation.

Character generation in the CapharnaĆ¼m – The Tales of the Dragon-Marked game is a relatively straightforward process, made easier if you have an idea of what you want to play, but it does require some tought. (You can get an idea of how character generation for the game system works with the detailed example, Ibraman Ibn Yussef Abd-Al-Salif, that I posted up to the blog a couple of months ago.) That said, half the fun of the character generation system for CapharnaĆ¼m – The Tales of the Dragon-Marked is some of these choices, as well as the Legend dice rolled choices that one has. The eight basic Archetypes for Skills – Adventurer, Labourer, Poet, Prince, Rogue, Sage, Sorcerer and Warrior – are a good guideline to use for creating character concepts as well, since these are the typical archetypes for characters, both protagonists and villains, in the genre in question.

The characters that the Friday night players created for the CapharnaĆ¼m – The Tales of the Dragon-Marked RPG turned out quite interesting and had some interesting basics to their backgrounds. Here’s what the Friday night players created.

*****
KathyB – She pretty much knew what she wanted to play, and decided on the Rogue, specifically a thief. Chanda Bint Aziz Abd-Al-Salif (Chanda the Dark-Haired) is a Saabi thief with a penchant for pretty things and a bit of a dark past.

Angela – She looked over the Archetypes and decided that she wanted to play an adventurer, specifically a storyteller. Derori Bat Natanyu is a Shiradi storyteller who loves travelling the world and learning new stories, and sometimes hears the Muses.

Ellie – She looked over the various character Archetypes, but wasn’t sure what she wanted to play at first. She finally settled on Meheka Bint Yazid Abd-Al-Tarek, a Saabi sage and a bit of a sorcerer who is searching for something that will explain what happens to her at times.

Mark – Looking over the Archetypes, Mark was enamoured with one and is playing Menachim Bar Vidal, a Shiradi physician with a strong sense of right and wrong, and a bit of a price on his head.

Peter – He was quite looking forward to playing the game, and looking over the Archetypes, he decided he wanted to play a mercenary type. He took on the role of Edrick Olafsson, a mercenary from Occidentia (Orkadia), who travels the length and breadth of Jazirat, looking for adventure.
*****

All in all, an interesting group of characters with a lot of potential, and the players had a good deal of fun with the process and really did a good job of coming up with ideas on how their characters would meet, though not necessarily know each other (other than the commonality of the Dragon Mark). The players didn’t really struggle with character generation, finding things relatively simple, and Ellie was fond of the lighting up a constellation game mechanic. From start to finish, character generation went from 7:20 pm or so until about 9:40 pm (about 2-1/2 hours), and that included going through the game world stuff.

After we finished character creation, I went through the game mechanics with the players (who had a bit of a problem digesting the nature of Magnitude dice) and then ran a very quick, one-on-one combat between Meheka and Edrick that surprised everyone with its outcome. Overall, the players quite liked the CapharnaĆ¼m – The Tales of the Dragon-Marked RPG, and are now looking forward to starting their game on Friday in two weeks (my health and the weather willing).

For that matter, so am I! šŸ™‚

Getting Ready for Friday Night Gaming October 26, 2018

Posted by jkahane in capharnaum rpg, character creation, food hut, life, rpg hut.
Tags: , , , , , , ,
add a comment

The weather outside is pretty chilly, though there’s no snow (as of yet). ::knock on wood:: I’m still not 100%, and to be honest, my ribs are not healed, but I decided that I wanted to game this evening, and the Friday night gamers are up for it, so…

Gaming for this evening is on! The Friday night gamers will be starting their Capharnaüm – The Tales of the Dragon-Marked RPG campaign of Arabian Nights, Argonauts and Adventure with character generation, and I’m rather looking forward to this.

In the meantime, I need to get upstairs (carefully) and make something relatively filling for supper.

Have a good evening, folks. šŸ™‚

And Even More Sunday Capharnaüm Character Creation October 22, 2018

Posted by jkahane in capharnaum rpg, character creation, rpg hut.
Tags: , , , ,
add a comment

As mentioned in yesterday morning’s blog entry, SteveR was going to come over and help me out with some of the household stuff (the broken rib is preventing a lot of motion and movement) and then we were going to create a couple of characters for the Capharnaüm – The Tales of the Dragon-Marked RPG. And that’s exactly what we did.

I won’t comment here on what SteveR created for this character, his fifth and sixth (!!) for the game, though I hope that he’ll tweet or post up something about the two characters. That said, I created a character as well, and thought I’d post up some comments about the character here for those who are interested.

The character, Alhambar Ibn Yazid Abd-Al Tarek, is a sorcerer from Kh’saaba who has taken to wandering and has a fondness for pretty things (take that last bit as you will). The character was pretty easy to create, and I think he’s quite neat in a lot of respects. He’s got Sacred Word skill at 5 (!!), and knows 10 elements of magic to use with his Create and Transform abilities. That said, he’s also learned something during his Legendary years, and has excellent combat skill (Fighting 3). But here, I’ll let you be the judge by posting his Skills here…

*****
Skills:
Adventurer: Athletics 1, Riding 1, Storytelling 2, Survival 2
Labourer: Agriculture 0, Craft 0, Endurance 1, Solidarity 0
Poet: Acting 2, Music 1, Oratory 1, Poetry 2
Prince: Elegance 2, Flattery 3, Save Face 2, Unctuous Bargaining 5
Rogue: Assassination 0, Intrusion 0, Stealth 0, Thievery 0
Sage: History and Peoples 3, Instruction 1, Notice 2, Science 1
Sorcerer: Prayer 5, Sacred Word 5, Sacrifice 4, Willpower 4
Warrior: Combat Training 0, Command 0, Fighting 3, Intimidate 0
*****

Overall, Alhambar is a very nice character, and I’d love to get a chance to play him in a game at some point. šŸ™‚

No Sunday Gaming, Sort of October 21, 2018

Posted by jkahane in capharnaum rpg, character creation, food hut, health hut, housework, personal, rpg hut.
Tags: , , , , , , , ,
add a comment

With Tammy still working on-call this weekend, has decided to come out today to help me with some of the household chores (just laundry, really), and then we’re going to create another character or two for the Capharnaüm – The Tales of the Dragon-Marked RPG.

Looking forward to this.

Then I’m going to go with him to Conroy’s Pub down the street and have supper with him there. Feeling guilty about yesterday’s extended shopping trip (walking on the blister was slow and painful). Look forward to that, too.

Some More Sunday Capharnaüm Character Creation October 15, 2018

Posted by jkahane in capharnaum rpg, character creation, personal, photos, rpg hut.
Tags: , , , , , ,
add a comment

As mentioned in yesterday morning’s blog entry, SteveR was going to come over and help me out with some of the household stuff (the broken rib is preventing a lot of motion and movement) and then we were going to create a couple of characters for the Capharnaüm – The Tales of the Dragon-Marked RPG. And that’s exactly what we did.

I won’t comment here on what SteveR created for this character, his fourth (!!) for the game, but he has posted up pics of the notes on character creation on his Twitter feed (@SPatrickRoss) and hope he’ll post them up to his blog as well, so folks can see them there. That said, I created a character as well, and thought I’d post here pics of the design process for those who are interested.

The character, an Agalanthian thief who was forced to flee Etrusia, Marcellus Julius Gallius, was quite fun to create. Below, are the four sheets of paper notes I used to create him.


The first sheet


The second sheet


The third sheet


The fourth sheet

When I get a chance to do so, I’ll actually post up the Capharnaüm – The Tales of the Dragon-Marked RPG character sheets for Marcellius.

Was a fun afternoon, and distracted me from the pain and other bad stuff in my life at the moment.

No Sunday Gaming, Sort of October 14, 2018

Posted by jkahane in capharnaum rpg, character creation, rpg hut.
Tags: , , , , , , ,
add a comment

Gaming is off for this afternoon with the Sunday group, sort of.

Tammy is working her on-call shift this weekend and next (if I remember correctly), so we won’t be playing in SteveR‘s Star Trek Adventures campaign this afternoon.

That said, SteveR will be dropping over this afternoon, and he and I will create another couple of Capharnaüm – The Tales of the Dragon-Marked characters again today. I’m rather looking forward to this, as I have an idea for a character that I want to…explore.

Will post more about the character once we’ve created the characters.

For now, another cup of hot tea for the morning.

Sunday Gaming Cancelled, Sort of September 23, 2018

Posted by jkahane in capharnaum rpg, character creation, ottawa, personal, playtest, rpg hut, weather.
Tags: , , , , , , , , , , ,
add a comment

Gaming is off, sort of, once more this afternoon.

Tammy is woring on-call this weekend again (she does this two weeks on, two weeks off), so SteveR won’t be running the Star Trek Adventures campaign that he’s started this afternoon.

SteveR has decided, however, that he’ll be coming over this afternoon, as he’s enjoying creating characters for the Capharnaum – The Tales of the Dragon-Marked rpg. We’re going to create a couple of “different” kind of characters to see how the system works with them and whether they can be effective characters to begin with. Once more, see how things go.

I wasn’t sure whether we’d game at all today, as the devastation and aftermath of the tornadoes that hit Ottawa and the surrounding areas is still manifest, and there are lots of power outages all over the place. My power was out for about 17 hours (it came back on late Saturday morning), so that was a blessing. The city’s east end wasn’t hit as badly as the west end, to be honest, but there were places that were hit here too.

Anyway, a bit of gaming to distract me.

Have a good afternoon, folks. šŸ™‚