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7 or 6 Days to Go on Torg: Eternity Kickstarter June 23, 2017

Posted by jkahane in rpg hut, torg eternity rpg.
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For those who are interested, the Torg: Eternity Kickstarter has only seven (7) or so days left before it ends, and we need *you* to join us as a Storm Knight and help take on the High Lords! Here’s the link to the KS page.

Torg: Eternity Kickstarter

There’s a lot of good pledge levels on the KS page, so hope you find something that intrigues you enough to back the game. 🙂

And to whet your appetite a bit more, the Q & A session with one of the designers, Darrell Hayhurst, on Dan Davenport’s The Hardboiled GMshoe’s Office website last night was quite long, and highly informative. Check it out at the link below…

[Q&A] Darrell Hayhurst (Torg: Eternity)

Perhaps that will inspire you or encourage you even more to back the game. 🙂

Wednesday Night Session of Torg: Eternity June 22, 2017

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Had a pretty enjoyable game last night with the Wednesday night gaming group.

When the players arrived at my place, we talked for about 10 minutes and caught up with each other about life and how things have been of late. Then the four players, with Donna as their spokespeson, informed me that they were intrigued with the new Torg: Eternity, and wanted to know more about the game and perhaps play a short session of it. I was only too happy to oblige. 🙂

I talked to the players a little about the game, explaining about the game universe (Cosms, Realms, The High Lords, how Reality works in the game and the Axioms, the Torg, and Storm Knights) and then a quick overview of the basic rules. It was enough to intrigue them. The players decided to play, using the Torg: Eternity Free RPG Day quick little adventure. They chose their characters, and then got on with it.

CHARACTERS

Amanda Gray (Donna) – The Quasi-Celebrity
Alan Harper (DavidW) – The Petty Crook
Helen Johanssen (Kendall) – The Jaded Paramedic
Angelica Tarmullen (Crystal) – The Egghead Professor

The player characters started off several hours after the Maelstrom bridge from the Living Land crashed down in New York, and played through the short little adventure that was provided, dealing with Edeinos scouts, rescuing a mother and her daughter from a building that had feral humans wandering through it, and then dealing with another edeinos warband.

Since I still had about forty-five minutes of game time left, I continued on from there, and the player characters had another encounter with edeinos, and managed to acquire some supplies, and a small group of hangers-on who trusted them. A series of terrible decisions awaited them when some of the hangers-on transformed to fit the Living Land, and the players had to kill them before they attacked the other survivors they were protecting.

Overall, it was a fun evening of roleplaying, and I had a good time running the Torg: Eternity Free RPG Day scenario, and adding a bit more to it. The players absolutely *loved* the game, and told me that they can’t wait until they get to play the full game with the Drama Deck, Cosm Deck, and Destiny Deck! I have to say that I’m rather looking forward to running the game again, myself. 🙂

Friday Night Game Report – Coriolis – The Third Horizon RPG Session 7 June 17, 2017

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Last night, the Friday night gaming group finally returned to their play of the Coriolis – The Third Horizon campaign play. I’ve been looking forward to posting up this blog entry since I finished writing it up this morning. You can read about the previous game session by following the link. This post is somewhat long, so I’ve put it behind a cut for those who don’t want to read about my roleplaying game campaigns.

Coriolis_RPG-regular_cover.jpg

CHARACTERS

Naima Saab (KathyB) – Trailblazer (Scout)
Hafisa darRouash (Angela) – Pilot (Freighter Pilot)
Zouma Abid-Arif (Ellie) – Stowaway/Ship Worker (Engineer)
Moustafa Harouz (DavidM) – Negotiator (Peddler)
Tafik Sharoun (Mark) – Scientist (Archaeologist)

June 16th, 2017
Seventh Session
First Triad, Dancer Segment, Day 11, CC 58

Blake Harold asks Naima Saab and Hafisa darRouash what’s so funny, but before they can react, he adds that this is just a routine questioning, as there were shots fired. Naima tells him what happened, interrupted only by Hafisa when she has something to add, and with an admonishment about gunfire and weapons on the station, says he’s letting them off with a warning. He says that he has to tell Governor din Soubar of what occurred, and then adds, off the record, that he’ll meet them back at their ship before the Evening cycle begins. Naima and Hafisa move off through the crowds, checking to see if anything suspicious might be happening, and then decide to go back and see Sumala Fadros. They return to her residential area…

Tafik Sharoun makes his way back to the offices of the governor, and learns that her assistant, Darisa Marakis, is still there. She invites him up to her office. Once there, she makes a play for Tafik, and he succumbs to her allure and charms. He breaks their kiss when he realises that she’s trying to manipulate him [he uses a Darkness Point on the roll], and asks her what she can tell him of the Foundation’s presence on Mira. She tells him what she knows of the Foundation’s presence on Mira, and that it is mostly concerned with some of the various ruins there, but that the Firstcome are somewhat…opposed…to their presence on the planet. He asks her if what’s happened to Professor Darfal ibn Salumar had anything to do with the Foundation’s relationship to the Mira government, but she says that she doubts it. Darisa says it’s more likely due to the actions of the Miran rebels affiliated with the local mob, that were mentioned earlier. He says that he needs to talk to the Foundation representative, Sariha Milmasine, but after checking the records, Darisa says that she’s currently at the Foundation offices on Mira itself. She tells him that she’ll call ahead and make arrangements for a meeting once he lets her know when he and his crewmates are heading for the surface. He thanks her for her time and help, and then kisses her on the cheek before he leaves the office.

Moustafa Harouz and Zouma Abid-Arif approach the Ruby Flower cautiously, so they are not surprised when a pair of individuals dressed in rags step out from the shadows of the landing struts. Zouma recognises them as deckhands who work the ship docks on the station; she remembers seeing one of them earlier when they arrived on the station. One of the deckhands approaches them, and tells them his name is Sayid. He says he’s heard they’re interested in the fate of the archaeologist, Professor ibn Salumar. When Moustafa cautiously says they might be, Sayid says he knows of Professor Sharoun’s interest in the matter. When Moustafa asks how he knows, Sayid says that he and his brother, Pakor (gesturing at the other deckhand) were both part of the stevedore team as cargo handlers attached to the Professor’s expedition to Mira. When asked by Moustafa about what they can tell him of the expedition [he uses a Darkness Point], they tell him and Zouma that the Professor was excited about the expedition, as he believed he’d found some previously unknown Portal Builder ruins. However, they do remember hearing that there were Miran rebels also in the area where the ruins were located. They were said to be searching for something, but they don’t know what. Moustafa and Zouma look at one another, but say nothing. Sayid says there was also another archaeologist interested in Professor ibn Salumar’s research, but they don’t recall his name (no matter how much pleading Zouma does to think hard about it). When asked why they came forward to tell them what they know, Pakor says that Sayid thinks that Zouma is cute; Sayid blushes. Zouma tosses them some 2 birr (in cash), and the two deckhands vanish into the shadows. Moustafa tells Zouma they have a lot to consider, but they’ve got to get their purchases aboard the ship.

…and Naima and Hafisa are surprised to find there are station security guards all over the area, seemingly focused on Sumala Fadros’s home. They go up to one of the guards, Illar, and ask him what’s going on. He tells them that it’s none of their business, but Hafisa is able to wheedle out of him that there’s been a second attack on the woman, this time in her home [she used a Darkness Point on the task]. He says that it was the station mob, the Cariofos family, that carried out the attack. Naima says that they are friends of the Fadros family [spending a Darkness Point to convince him], and he lets them through, signalling ahead that they are coming through. Reaching the home after passing several more guards on duty, they are horrifed to see a woman who looks like Sumala lying on the ground, covered in blood. A forensic medicurg is examining her. It is Naima who realises first that the woman is not Sumala. Blake Harold comes out of the residence, and sees Naima and Hafisa there. He beckons them to join him, and the two women are seemingly not surprised to see him there. Blake tells them that the dead woman is Sarali Fadros, Sumala’s sister. He has no idea what she’s doing there, but the attackers obviously thought she was Sumala. She died of standard slugthrower wounds, but he says as they can see, whoever did this wanted to be thorough. Naima notes the outside walls of the home near where Sarali was found are peppered with slugthrower round holes. Blake grimaces, and says whoever did this was a professional. They learn that Sumala’s belongings are missing; she has obviously gone on the run.

Leaving the station governor’s office, Tafik Sharoun decides to wander the station until he’s due back at the ship. He goes into the Marketplace, and makes several purchases for himself, stuff that he plans to take down to the surface of Mira with him when the group heads down to the planet’s surface. He arranges to have his purchases delivered to the Ruby Flower, and then continues his meanderings as he makes his way back to the ship. As he makes his way to the docks, he hears the shuffling steps of someone in the dock backways ahead of him. Moving forward with caution, he draws his dura blade, but is somewhat surprised to see a woman carrying a small satchel of belongings who spots him. She asks if he is “Professor Sharoun”, and when he confirms that he is, she says her name is Sumala Fadros. Before they can exchange further pleasantries, a shot rings out, and he sees the impact on the dock alley wall behind her. He tackles Sumala, and the two dive for cover. A voice echoes through the area, telling Fadros to come out and they’ll make her death an easy one. Sumala asks him if he knows of the Ruby Flower, and he tells her that’s his ship. She asks if he can get her safely to the ship, as she needs their help. Two more shots ring out, and Tafik is concerned the shots have gotten closer to them. He thinks their enemy is pincering them, and closing off their exit strategy.

Back at the docks, Moustafa and Zouma are going about packing the cargo bay with their new acquisitions of food and other supplies and spare parts. The ship’s artificial intelligence, Scherza, informs them that there is gunfire out on the docks, but she has localised it to several alleyways into the docks, approximately 200 metres from the Ruby Flower. Moustafa says that it’s none of their business, but Zouma persuades him to at least go and look and see what’s happening on the docks. He does so, and sees that the docks have become suddenly deserted, other than the data djinns (and robots) going about their business. Both Moustafa and Zouma arm up (he with a mercurium sword, she with a dura knife and power glove), and cautiously make their way out of the ship. They reach a section of the docks near some alleyways, and see several figures moving towards a focus point. Taking three of the attackers by surprise, they finish them off [with the help of 3 Darkness Points], and Zouma is able to identify them as part of the local resistance on planet. They are even more surprised when they come upon Tafik and his companion, whom he introduces as Sumala, sneaking along a corridor, and after some initial moments of distrust, make it back to the Ruby Flower. They learn some of what Tafik has learned about matters on planet, and await the return to the ship of Naima and Hafisa.

Friday night’s session of the Coriolis – The Third Horizon RPG campaign was a pretty good session, and quite enjoyable to run. The players and their characters were kept hopping on their feet for most of the session, though it did take them a bit of time to get their feet wet with the game system again after a bit of an absence from it (having not played since April). Everyone thoroughly enjoyed the game, though my voice did crack a couple of times, and I had a few problems with being heard late in the game.

That said, overall a fine evening of gaming the Coriolis – The Third Horizon RPG, and I’m looking forward to continuing the adventure.

Free RPG Day Torg: Eternity Stuff June 17, 2017

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I actually managed to get into the local rpg and hobby shoppe, Fandom II, today for Free RPG Day, and lucked out.

It is *miine!*! hehe

The Storm really does have a name now…

I also bought a whackload of 20-sided dice (well, not a whackload, but 15 of ’em), since I didn’t want to just grab free stuff. Gotta make your local FLAGS feel good about this stuff, since the Free RPG Day stuff costs the retail store money.

Free RPG Day June 17, 2017

Posted by jkahane in celebration, holiday, roleplaying games, rpg hut.
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Today is Free RPG Day.

So don’t forget to go down to your local rpg or hobby shoppe, and see if they’re giving away the various Free RPG Day quick-start rules and adventures for any of your favourite games.

And don’t forget to pass the word on Free RPG Day to folks. This is the perfect opportunity to get some of those non-gamer friends and loved ones involved with the hobby, and to introduce them to some great rpg systems out there.

And a Happy Free RPG Day to all! 🙂

Current Mood: awake awake
Current Music:Annie Haslam – “Pool of Tears”

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The Storm Has a (New) Name… June 16, 2017

Posted by jkahane in personal, roleplaying games, rpg hut, torg eternity rpg.
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Yes, it’s back…! For those who are interested, I caved in and backed the Torg: Eternity RPG Kickstarter over on that site, spending a lot of money on it. Here’s the link to the Kickstarter for folks interested.

Torg: Eternity Kickstarter

I have always been a fan of the Torg game (originally called TORG: The Possibility Wars), and really enjoyed the game and its mechanics, but stopped running it around 1992 or so. When my entire collection of TORG game materials burned in a fire in 1997, I found it difficult to find the game products at a reasonable price, and so abandoned the game.

However, now the game is back from a new publisher, but with many of the original design team working behind the scenes to make the game better than it was, make improvements, correct problems with the game, and bring it into the modern gaming environment, but still retaining its “feel” and the mechanics that made it TORG in the first place.

I can’t wait for the new version of the game, Torg: Eternity, to come out. I *want* to run this game again!

Ambrosia RPG Quickstart Has Arrived June 7, 2017

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Been waiting for it for a while, but have finally received my copy of the hardcover Ambrosia: A Gathering of Souls, the English Quickstart book for the Ambrosia RPG. (The link above is to a YouTube video review of the book.)

Deep in our collective memory, hidden by mistakes of forgetfulness, lies a world that balances on that fine edge between sleep and awakening. A world that appears to come from a painting by Jheronimus Bosch or Pieter Brueghel, a world of gods and monsters. This is the world of Ambrosia, a unique role-playing game inspired by the history and folklore of the Low Countries. Ambrosia is based on a relatively low fantasy setting. The game offers a combination of political game and classical adventures, where conflicts in the court can be as deadly as a direct confrontation with a monster-like creature of forgotten times.

The hardcover Quickstart book (it’s available in other formats at DriveThruRPG by following the link) is a beautiful book that is 78 pages in length, and has solid, but manageable, cardstock paper, beautiful art (as seen above), and is about half preview of the rules and a little over half the adventure itself, “A Gathering of Souls”. I’m not going to spoil the adventure for would-be players, but will say that it’s highly evocative of the setting, the writing and editing are pretty good (though there are a few glitches to my editorial eye), but overall this is one snappy looking, well thought out Quickstarter book.

If what I’ve said and the two graphics above intrigue you, take a look at the game through the link I’ve posted above.

Leave Your World Behind, Again June 4, 2017

Posted by jkahane in coriolis rpg, personal, photos, rpg hut, skyrealms of jorune rpg.
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“The time has come,” the walrus said, or something like that.

Once upon a time, in something like late 1982 or perhaps the 1984/1985 period (I can barely remember some of that time, and in my weakened state right now, well…) there was a really cool science fantasy (though I preferred to think of it as science fiction) roleplaying game called SkyRealms of Jorune. It was a very alien world, and had a great motto for the time: Leave Your World Behind.

Well, it’s time for me to Leave My World Behind, Again (to paraphrase somewhat). While I dearly love the Coriolis – The Third Horizon RPG, I’ve had a hankering for a while to go back to Jorune, to experience some of that sheer alien-ness again, and while I’ll continue to run Coriolis as well, I think SkyRealms of Jorune is that “other” science fiction rpg that I want to run.

So with the help of SteveR today, I have taken all the Jorune goodness out of my gaming/books storage cupboard, and have now but to peruse them again.

Can’t wait to revisit Jorune…soon.

CanGames 2017 Begins Today May 19, 2017

Posted by jkahane in cangames, conventions, coriolis rpg, gaming hut, health hut, personal, primeval rpg, roleplaying games, rpg hut, sell, tales from the loop rpg.
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Well, today is the start of CanGames, the local gaming convention here in Ottawa. I’m not working today, thank Goddess, so will be spending part of the morning putting together some of the stuff that I’ll need for the con, among other things.

Once more, for those who are going to the convention or who might be interested, here’s the listing of the games that I’m running with times and descriptions included…

*****
The Statuette of Zhar Bagra
Game: Coriolis – The Third Horizon RPG
Time: Friday, 7:00 pm – 11:00 pm
Number of Players: 5
Description: While on Coriolis Station, your player characters are asked by a scholar to help him retrieve an artefact that needs to be returned to the planet Kua, below. Why do so many people want the artefact, and what sort of intrigue have you got yourselves into this time? Try out this new, unique science fiction rpg that is basically “Arabian Nights in space”. Crew a starship and explore the ancient mysteries of The Third Horizon!

The Dixmude Affair
Game: Primeval RPG
Time: Saturday, 2:00 pm – 6:00 pm
Number of Players: 6
Description: After returning to the present through an Anomaly to find the timeline terribly wrong, you and the other player characters learn that history changed in 1923 with the fate of the airship Dixmude being altered. Can you fix the timeline, or is it too late?

Summer Break and Killer Birds
Game: Tales From the Loop RPG
Time: Saturday,7:00 pm – 11:00 pm
Number of Players: 4
Description: Summertime in Sweden. Boredom and bliss in equal measure. But something’s wrong. It all starts with a talking bird, and soon you’re involved in a nefarious plot. Can you solve the Mystery before it’s too late? Tales From the Loop is a game of roleplaying in the ‘80s that never was, based on artist Simon Stalenhag’s paintings of Swedish 1980s suburbia, populated by fantastic machines and strange beasts. You play teenagers solving Mysteries connected to the Loop.

Dark Flowers
Game: Coriolis – The Third Horizon RPG
Time: Sunday, 2:00 pm – 6 pm
Number of Players: 5
Description: While passing through the Dabaran system on a routine trade mission, your characters are contacted by The Foundation, and asked to proceed to a set of coordinates and investigate the disappearance of a missing ship carrying one of its researchers, a professor Siyab Dahiljaba. What will you find? Try out this new, unique science fiction rpg that is basically “Arabian Nights in space”. Crew a starship and explore the ancient mysteries of The Third Horizon!
*****

I’ve also got a bunch of stuff that I’ll be selling at the convention this year (you can see the list of games for sale in this blog entry), and hopefully I can sell this stuff for some reasonable sums, as I could use a bit of money for later in the year.

Health-wise, I have a couple of problems that I’ve gone into in other posts, so won’t dwell on here. Since I do have walking problems because of the diabetes, don’t be surprised if I take off my shoes at times during the course of the convention. The weekend should be interesting, to say the least.

I won’t be posting any blog entries during the weekend, so folks will have to wait for when I’ve got time at the start of next week and into the week itself for reports and the like (not to mention any photos I do take) about CanGames 2017. I may tweet from the convention on my mobile phone over the weekend, and will hopefully take a few photos as well of stuff for posting here and elsewhere.

In any event, I hope I’ll see some of you at the convention. Since you’ve seen the photo of me here on my blog, you’ll know who to look for. The hair’s a bit more gray, and there’s a bit less of it, that’s all. 🙂

Packing for Friday’s Session at CanGames May 18, 2017

Posted by jkahane in cangames, conventions, coriolis rpg, health hut, personal, roleplaying games, rpg hut.
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I’ve been suffering from the bout of allergies combined with an asthma attack for most of the day (though some basic meds and good old hot tea have done much to help), and have a bit of a sore/irritated throat.

I finally felt well enough in the late afternoon and early evening to start doing the packing of gaming stuff that I need to do for CanGames, which begins tomorrow. Well, at least the gaming stuff for the Coriolis – The Third Horizon RPG session that I’m scheduled to run on Friday night. Scenario, dice, paper & pencils, Darkness Point markers, character sheets for the players, and so forth. Started assembling and putting together some of the stuff that I need to take with me vis a vis medications, toiletry stuff (you never know), and some of the foodstuffs for snacking and the like, but that won’t get packed until I am getting ready to hit the road late tomorrow morning. Most of the rest of the gaming stuff for the weekend is “assembled” and virtually ready to go, just needing to be packed the night before the running of the games.

I’m looking forward to CanGames this year moreso than in past years, since I’ve not panicked about the convention or stuff because, I suspect, I’ve been far more occupied with health concerns that have arisen over the month. That said, I find bringing all the meds and stuff that I need, as well as the gaming stuff itself, a pain in the neck. (I could resolve the latter part by not running any games at the convention, but truth be told, I do like offering some of the more eclectic and/or indie games that I run for folks to play in.)